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Narrows Flag Cap idea?
About this video:
Me and my teammate were exploring flag cap ideas, and we thought this would be funny...it seems hard to set up, but funny none the less. if you get the person top mid that grabs the flag to spawn kill back mancannon, then watch it the whole time, and the
More in: Trick
Uploaded: Jun 17th, 2008
Game: Halo 3
Last Viewed: 3 hours ago
Tags: Narrows, ctf, Funny, flag, Jump, mancannon, idea
My Playlists: Manage
Game Room Popularity Score: 772
 
Views: 239
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From Major League Gaming bovay15 | 8/19/2008, 05:00 PM
bad idea if u grab flag and there died usally going to spawn on mancannon side so bad idea and can cost the game by missing
From Major League Gaming XpErTiSE | 6/26/2008, 10:26 PM
we tried it a few times in MLG customs...it usually fails when: were not set up correctly but try anyways or when the other team just randomly owns one of us. [aka rocks, sniper, ect]its yet to work...but one day it will. =)
From Major League Gaming m0jeezy | 6/26/2008, 08:34 PM
idk it seems like its more flashy then necessary it might be useful at times though
From Major League Gaming IRayNe | 6/26/2008, 01:24 AM
One of the cooler things I`ve seen, but it`s up to you. There`s no use of calling your teammate from the other side of the map to go do that with you, but if he`s at the right place at the right time then give it a go, but it seems a little dangerous, don`t let it fall off of the map *_*. You can pretend like you intended it to be a joke but it could actually be something.
From Major League Gaming XpErTiSE | 6/19/2008, 11:38 PM
for anyone who wasnt sure, idk if i made this clear, but it was xpertise and siegesan that were doing it. i tried typing this in the description, but it cut me short...Player 1: Topmid [xpertise in this case] would wait until he saw `flag stolen`, count to 4, jump to mancannon [all the while either sniping or spawn killing back mancannon], jump down to the cannon, and go into it. his role is mainly slaying...Person 2: flag runner [siegesan] would focus on running along the same path until he finally got to the point he threw the flag, which would put him in the position to need the right angle and hopefully the right timing to make the throw. then, once he`s thrown it, he ends up on mancannon, making it easy for him to watch the other team cannoning over, disabling that option. once youve done this part of the strat, the flags basically capped. =P


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